OUR PROJECTS
Automatic Calibration of Modified FM Synthesis
Automatic generation of FM synthesizer pressets based on target samples
Automatic Video Game Level Generation
Evolutionary computing used to generate games level with specific complexity.
Automatic generation of FM synthesizer pressets based on target samples
Automatic generation of synthesizer pressets based on target samples
Evolutionary computing used to generate games level with specific complexity.
Networked affective audio computing.
Live drum continuator with zoning.
Computer-assisted sound design.